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00382_Field_player anim data.txt
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1997-08-08
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[#walkright: [#max: 1, #master: 1, #anim: [4: [1: [#cast: 1015, #offset: point(0, 0)]], 4: [1: [#cast: 1016, #offset: point(0, 0)]], 4: [1: [#cast: 1017]], 0: [1: [#finish: point(20, 0)]]]], #idleright: [#max: 1, #master: 1, #anim: [5: [1: [#cast: 1003, #offset: point(0, 0)]], 5: [1: [#cast: 1010]], 0: [1: [#finish: point(0, 0)]]]], #walkleft: [#max: 1, #master: 1, #anim: [4: [1: [#cast: 1012, #offset: point(0, 0)]], 4: [1: [#cast: 1013, #offset: point(0, 0)]], 4: [1: [#cast: 1014]], 0: [1: [#finish: point(-20, 0)]]]], #idleleft: [#max: 1, #master: 1, #anim: [5: [1: [#cast: 1002, #offset: point(0, 0)]], 5: [1: [#cast: 1009]], 0: [1: [#finish: point(0, 0)]]]], #turnright: [#max: 1, #master: 1, #anim: [4: [1: [#cast: 1011, #offset: point(70, 0)]], 0: [1: [#finish: point(64, 0)]]]], #turnleft: [#max: 1, #master: 1, #anim: [4: [1: [#cast: 1011, #offset: point(6, 0)]], 0: [1: [#finish: point(-64, 0)]]]], #dieleft: [#max: 1, #master: 1, #anim: [10: [1: [#cast: 1024, #offset: point(0, 0)]], 10: [1: [#cast: 1018]], 4: [1: [#cast: 1019]], 4: [1: [#offset: point(0, 1)]], 8: [1: [#offset: point(0, 0)]], 4: [1: [#offset: point(0, 1)]], 4: [1: [#offset: point(0, 0)]], 4: [1: [#offset: point(0, -1)]], 8: [1: [#cast: 1020, #offset: point(0, 0)]], 2: [1: [#cast: 0]], 2: [1: [#cast: 1020]], 2: [1: [#cast: 0]], 2: [1: [#cast: 1020]], 2: [1: [#cast: 0]], 2: [1: [#cast: 1020]], 2: [1: [#cast: 0]], 2: [1: [#cast: 1020]], 2: [1: [#cast: 0]], 2: [1: [#cast: 1020]], 2: [1: [#cast: 0]], 2: [1: [#cast: 1020]], 2: [1: [#cast: 0]], 2: [1: [#cast: 1020]], 2: [1: [#cast: 0]], 2: [1: [#hit: 0, #cast: 1020]], 0: [1: [#finish: point(-312, -240)]]]], #dieright: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1025, #offset: point(0, 0)]], 7: [1: [#cast: 1021]], 7: [1: [#cast: 1022]], 7: [1: [#offset: point(0, 1)]], 7: [1: [#offset: point(0, 0)]], 7: [1: [#offset: point(0, -1)]], 7: [1: [#offset: point(0, 0)]], 7: [1: [#offset: point(0, 1)]], 7: [1: [#offset: point(0, 0)]], 7: [1: [#offset: point(0, -1)]], 7: [1: [#cast: 1023, #offset: point(0, 0)]], 7: [1: [#cast: 0]], 7: [1: [#cast: 1023]], 7: [1: [#cast: 0]], 7: [1: [#cast: 1023]], 7: [1: [#cast: 0]], 7: [1: [#cast: 1023]], 7: [1: [#cast: 0]], 7: [1: [#cast: 1023]], 7: [1: [#hit: 0, #cast: 0]], 0: [1: [#finish: point(0, 0)]]]], #highattackleft: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1009, #offset: point(0, 0)]], 3: [1: [#cast: 1026]], 3: [1: [#cast: 1027]], 15: [1: [#hit: point(-48, -13), #cast: 1028]], 3: [1: [#cast: 1027]], 3: [1: [#cast: 1026]], 3: [1: [#cast: 1009]], 0: [1: [#finish: point(0, 0)]]]], #highattackright: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1003, #offset: point(0, 0)]], 3: [1: [#cast: 1029]], 3: [1: [#cast: 1030]], 15: [1: [#hit: point(47, -12), #cast: 1031]], 3: [1: [#cast: 1030]], 3: [1: [#cast: 1029]], 3: [1: [#cast: 1003]], 0: [1: [#finish: point(0, 0)]]]], #highblockleft: [#max: 1, #master: 1, #anim: [6: [1: [#cast: 1032, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #highblockright: [#max: 1, #master: 1, #anim: [6: [1: [#cast: 1033, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #hitleft: [#max: 1, #master: 1, #anim: [6: [1: [#cast: 1024, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #hitright: [#max: 1, #master: 1, #anim: [6: [1: [#cast: 1025, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #lowblockleft: [#max: 1, #master: 1, #anim: [6: [1: [#cast: 1034, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #lowblockright: [#max: 1, #master: 1, #anim: [6: [1: [#cast: 1035, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #lowattackleft: [#max: 1, #master: 1, #anim: [4: [1: [#cast: 1002, #offset: point(0, 0)]], 4: [1: [#cast: 1036]], 4: [1: [#cast: 1037]], 16: [1: [#hit: point(-33, 51), #cast: 1038]], 4: [1: [#cast: 1037]], 4: [1: [#cast: 1036]], 0: [1: [#finish: point(0, 0)]]]], #lowattackright: [#max: 1, #master: 1, #anim: [4: [1: [#cast: 1003, #offset: point(0, 0)]], 4: [1: [#cast: 1039]], 4: [1: [#cast: 1040]], 16: [1: [#hit: point(31, 50), #cast: 1041]], 4: [1: [#cast: 1040]], 4: [1: [#cast: 1039]], 4: [1: [#cast: 1003]], 0: [1: [#finish: point(0, 0)]]]], #jumpright: [#max: 1, #master: 1, #anim: [9: [1: [#cast: 1044, #offset: point(0, 0)]], 3: [1: [#cast: 1045]], 3: [1: [#offset: point(11, -12)]], 3: [1: [#offset: point(23, -27)]], 3: [1: [#offset: point(35, -44)]], 3: [1: [#offset: point(50, -59)]], 3: [1: [#offset: point(66, -70)]], 3: [1: [#offset: point(85, -74)]], 3: [1: [#offset: point(101, -71)]], 3: [1: [#offset: point(114, -63)]], 3: [1: [#offset: point(125, -51)]], 3: [1: [#offset: point(135, -37)]], 3: [1: [#offset: point(144, -23)]], 3: [1: [#offset: point(152, -10)]], 3: [1: [#offset: point(160, 0)]], 9: [1: [#cast: 1044, #offset: point(183, -4)]], 0: [1: [#finish: point(160, 0)]]]], #jumpleft: [#max: 1, #master: 1, #anim: [9: [1: [#cast: 1042, #offset: point(0, 0)]], 3: [1: [#cast: 1043]], 3: [1: [#offset: point(-15, -19)]], 3: [1: [#offset: point(-32, -42)]], 3: [1: [#offset: point(-53, -62)]], 3: [1: [#offset: point(-80, -71)]], 3: [1: [#offset: point(-102, -65)]], 3: [1: [#offset: point(-120, -51)]], 3: [1: [#offset: point(-135, -33)]], 3: [1: [#offset: point(-148, -14)]], 3: [1: [#offset: point(-160, 0)]], 9: [1: [#cast: 1042, #offset: point(-182, -3)]], 0: [1: [#finish: point(-160, 0)]]]], #stunleft: [#max: 1, #master: 1, #anim: [20: [1: [#cast: 1024, #offset: point(0, 0)]], 20: [1: [#cast: 1018]], 36: [1: [#cast: 1019]], 12: [1: [#cast: 1018]], 12: [1: [#cast: 1002]], 0: [1: [#finish: point(0, 0)]]]], #stunright: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1025, #offset: point(0, 0)]], 12: [1: [#cast: 1021]], 21: [1: [#cast: 1022]], 6: [1: [#cast: 1021]], 9: [1: [#cast: 1003]], 0: [1: [#finish: point(0, 0)]]]], #victoryleft: [#max: 1, #master: 1, #anim: [6: [1: [#cast: 1002, #offset: point(0, 0)]], 6: [1: [#cast: 1011, #offset: point(79, -1)]], 12: [1: [#cast: 1046]], 0: [1: [#finish: point(79, -1)]]]], #birthleft: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1002, #offset: point(0, 0)]], 6: [1: [#cast: 0]], 3: [1: [#cast: 1009]], 6: [1: [#cast: 0]], 3: [1: [#cast: 1002]], 6: [1: [#cast: 0]], 3: [1: [#cast: 1009]], 6: [1: [#cast: 0]], 3: [1: [#cast: 1002]], 6: [1: [#cast: 0]], 3: [1: [#cast: 1009]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1009]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1009]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1009]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1009]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1009]], 3: [1: [#cast: 1002]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1002]], 3: [1: [#cast: 1009]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1009]], 3: [1: [#cast: 1002]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1002]], 3: [1: [#cast: 1009]], 3: [1: [#cast: 1002]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1002]], 3: [1: [#cast: 1009]], 3: [1: [#cast: 1002]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1002]], 3: [1: [#cast: 1009]], 3: [1: [#cast: 1002]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1002]], 3: [1: [#cast: 1009]], 3: [1: [#cast: 1002]], 0: [1: [#finish: point(0, 0)]]]], #birthright: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1003, #offset: point(0, 0)]], 6: [1: [#cast: 0]], 3: [1: [#cast: 1010]], 6: [1: [#cast: 0]], 3: [1: [#cast: 1003]], 6: [1: [#cast: 0]], 3: [1: [#cast: 1010]], 6: [1: [#cast: 0]], 3: [1: [#cast: 1003]], 6: [1: [#cast: 0]], 3: [1: [#cast: 1010]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1010]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1010]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1010]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1010]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1010]], 3: [1: [#cast: 1003]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1003]], 3: [1: [#cast: 1010]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1010]], 3: [1: [#cast: 1003]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1003]], 3: [1: [#cast: 1010]], 3: [1: [#cast: 1003]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1003]], 3: [1: [#cast: 1010]], 3: [1: [#cast: 1003]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1003]], 3: [1: [#cast: 1010]], 3: [1: [#cast: 1003]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1003]], 3: [1: [#cast: 1010]], 3: [1: [#cast: 1003]], 0: [1: [#finish: point(0, 0)]]]], #bounceleft: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1002, #offset: point(0, 0)]], 9: [1: [#cast: 1042]], 3: [1: [#cast: 1043]], 3: [1: [#offset: point(-15, -19)]], 3: [1: [#offset: point(-32, -42)]], 3: [1: [#offset: point(-53, -62)]], 27: [1: [#hit: point(3, 23), #cast: 1024, #offset: point(-79, -95)]], 3: [1: [#offset: point(-59, -61)]], 3: [1: [#offset: point(-41, -35)]], 6: [1: [#offset: point(-28, -9)]], 3: [1: [#cast: 1002, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #bounceleft5: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1002, #offset: point(0, 0)]], 9: [1: [#cast: 1042, #offset: point(-22, -4)]], 3: [1: [#cast: 1043, #offset: point(0, 0)]], 3: [1: [#offset: point(-15, -19)]], 3: [1: [#offset: point(-32, -42)]], 3: [1: [#offset: point(-53, -62)]], 3: [1: [#hit: point(17, 55), #cast: 1024, #offset: point(-79, -95)]], 3: [1: [#offset: point(-59, -61)]], 3: [1: [#offset: point(-41, -35)]], 6: [1: [#offset: point(-28, -9)]], 3: [1: [#cast: 1002, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #bounceleft6: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1002, #offset: point(0, 0)]], 9: [1: [#cast: 1042, #offset: point(-22, -4)]], 3: [1: [#cast: 1043, #offset: point(-9, 0)]], 3: [1: [#offset: point(-19, -19)]], 3: [1: [#offset: point(-32, -42)]], 3: [1: [#offset: point(-53, -62)]], 3: [1: [#offset: point(-73, -69)]], 3: [1: [#offset: point(-101, -54)]], 3: [1: [#offset: point(-123, -24)]], 3: [1: [#hit: point(45, 11), #cast: 1024, #offset: point(-107, -51)]], 3: [1: [#offset: point(-95, -54)]], 3: [1: [#offset: point(-59, -61)]], 3: [1: [#offset: point(-41, -35)]], 6: [1: [#offset: point(-28, -9)]], 3: [1: [#cast: 1002, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #bounceleft7: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1002, #offset: point(0, 0)]], 9: [1: [#cast: 1042, #offset: point(-22, -4)]], 3: [1: [#cast: 1043, #offset: point(-4, 0)]], 3: [1: [#offset: point(-18, -19)]], 3: [1: [#offset: point(-32, -42)]], 3: [1: [#offset: point(-53, -62)]], 3: [1: [#offset: point(-73, -61)]], 3: [1: [#offset: point(-101, -54)]], 3: [1: [#hit: point(28, 6), #cast: 1024, #offset: point(-130, -52)]], 3: [1: [#offset: point(-116, -68)]], 3: [1: [#offset: point(-95, -82)]], 3: [1: [#offset: point(-59, -61)]], 3: [1: [#offset: point(-41, -35)]], 3: [1: [#offset: point(-28, -9)]], 3: [1: [#offset: point(-16, -2)]], 3: [1: [#cast: 1002, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #bounceleft8: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1002, #offset: point(0, 0)]], 9: [1: [#cast: 1042, #offset: point(-22, -4)]], 3: [1: [#cast: 1043]], 3: [1: [#offset: point(-37, -23)]], 3: [1: [#offset: point(-54, -46)]], 3: [1: [#offset: point(-75, -66)]], 3: [1: [#offset: point(-95, -56)]], 3: [1: [#offset: point(-123, -40)]], 3: [1: [#hit: point(28, 11), #cast: 1024, #offset: point(-151, -54)]], 3: [1: [#offset: point(-129, -56)]], 3: [1: [#offset: point(-111, -71)]], 3: [1: [#offset: point(-100, -70)]], 3: [1: [#offset: point(-81, -65)]], 3: [1: [#offset: point(-63, -39)]], 3: [1: [#offset: point(-50, -22)]], 3: [1: [#offset: point(-32, -7)]], 3: [1: [#cast: 1002, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #bounceleft9: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1002, #offset: point(0, 0)]], 9: [1: [#cast: 1042, #offset: point(-22, -4)]], 3: [1: [#cast: 1043]], 3: [1: [#offset: point(-37, -23)]], 3: [1: [#offset: point(-54, -46)]], 3: [1: [#offset: point(-75, -66)]], 3: [1: [#offset: point(-95, -56)]], 3: [1: [#offset: point(-123, -40)]], 3: [1: [#offset: point(-143, -28)]], 3: [1: [#hit: point(27, 22), #cast: 1024, #offset: point(-164, -46)]], 3: [1: [#offset: point(-143, -47)]], 3: [1: [#offset: point(-129, -56)]], 3: [1: [#offset: point(-111, -71)]], 3: [1: [#offset: point(-100, -70)]], 3: [1: [#offset: point(-81, -65)]], 3: [1: [#offset: point(-63, -39)]], 3: [1: [#offset: point(-50, -22)]], 3: [1: [#offset: point(-32, -7)]], 3: [1: [#cast: 1002, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #bounceleft10: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1002, #offset: point(0, 0)]], 9: [1: [#cast: 1042, #offset: point(-22, -4)]], 3: [1: [#cast: 1043]], 3: [1: [#offset: point(-37, -23)]], 3: [1: [#offset: point(-53, -46)]], 3: [1: [#offset: point(-73, -66)]], 3: [1: [#offset: point(-93, -56)]], 3: [1: [#offset: point(-119, -40)]], 3: [1: [#offset: point(-137, -28)]], 3: [1: [#offset: point(-153, -16)]], 3: [1: [#hit: point(10, 25), #cast: 1024, #offset: point(-165, -37)]], 3: [1: [#offset: point(-154, -48)]], 3: [1: [#offset: point(-142, -58)]], 3: [1: [#offset: point(-129, -63)]], 3: [1: [#offset: point(-111, -71)]], 3: [1: [#offset: point(-100, -70)]], 3: [1: [#offset: point(-81, -65)]], 3: [1: [#offset: point(-61, -48)]], 3: [1: [#offset: point(-43, -27)]], 3: [1: [#offset: point(-20, -14)]], 3: [1: [#cast: 1002, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #bounceleft11: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1002, #offset: point(0, 0)]], 9: [1: [#cast: 1042, #offset: point(-22, -4)]], 3: [1: [#cast: 1043]], 3: [1: [#offset: point(-37, -23)]], 3: [1: [#offset: point(-54, -46)]], 3: [1: [#offset: point(-75, -66)]], 3: [1: [#offset: point(-95, -56)]], 3: [1: [#offset: point(-123, -34)]], 3: [1: [#offset: point(-143, -16)]], 3: [1: [#offset: point(-162, 4)]], 3: [1: [#offset: point(-171, 14)]], 3: [1: [#hit: point(17, 40), #cast: 1024, #offset: point(-178, -16)]], 3: [1: [#offset: point(-169, -26)]], 3: [1: [#offset: point(-159, -43)]], 3: [1: [#offset: point(-143, -58)]], 3: [1: [#offset: point(-129, -63)]], 3: [1: [#offset: point(-111, -71)]], 3: [1: [#offset: point(-100, -70)]], 3: [1: [#offset: point(-74, -65)]], 3: [1: [#offset: point(-53, -39)]], 3: [1: [#offset: point(-33, -22)]], 3: [1: [#offset: point(-16, -7)]], 3: [1: [#cast: 1002, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #bounceright: [#max: 1, #master: 1, #anim: [9: [1: [#cast: 1044, #offset: point(0, 0)]], 3: [1: [#cast: 1045]], 3: [1: [#offset: point(11, -12)]], 3: [1: [#offset: point(23, -27)]], 3: [1: [#offset: point(35, -44)]], 3: [1: [#hit: point(-8, 42), #cast: 1025, #offset: point(36, -84)]], 3: [1: [#offset: point(31, -84)]], 3: [1: [#offset: point(25, -52)]], 3: [1: [#offset: point(12, -30)]], 3: [1: [#offset: point(6, -13)]], 3: [1: [#offset: point(4, -3)]], 9: [1: [#cast: 1044, #offset: point(0, 0)]], 3: [1: [#cast: 1003]], 0: [1: [#finish: point(0, 0)]]]], #bounceright5: [#max: 1, #master: 1, #anim: [9: [1: [#cast: 1044, #offset: point(22, -4)]], 3: [1: [#cast: 1045]], 3: [1: [#offset: point(33, -16)]], 3: [1: [#offset: point(45, -31)]], 3: [1: [#offset: point(57, -48)]], 3: [1: [#offset: point(74, -42)]], 3: [1: [#hit: point(-18, 49), #cast: 1025, #offset: point(79, -85)]], 3: [1: [#offset: point(53, -88)]], 3: [1: [#offset: point(40, -70)]], 3: [1: [#offset: point(24, -39)]], 3: [1: [#offset: point(20, -23)]], 3: [1: [#offset: point(13, -8)]], 6: [1: [#cast: 1003, #offset: point(0, 0)]], 6: [1: [#cast: 0]], 0: [1: [#finish: point(-331, -240)]]]], #bounceright6: [#max: 1, #master: 1, #anim: [9: [1: [#cast: 1044, #offset: point(22, -4)]], 3: [1: [#cast: 1045]], 3: [1: [#offset: point(33, -22)]], 3: [1: [#offset: point(45, -31)]], 3: [1: [#offset: point(57, -48)]], 3: [1: [#offset: point(74, -42)]], 3: [1: [#offset: point(92, -33)]], 3: [1: [#hit: point(-19, 43), #cast: 1025, #offset: point(93, -75)]], 3: [1: [#offset: point(74, -82)]], 3: [1: [#offset: point(53, -88)]], 3: [1: [#offset: point(40, -70)]], 3: [1: [#offset: point(24, -39)]], 3: [1: [#offset: point(15, -17)]], 3: [1: [#cast: 1003, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #bounceright7: [#max: 1, #master: 1, #anim: [9: [1: [#cast: 1044, #offset: point(22, -4)]], 3: [1: [#cast: 1045]], 3: [1: [#offset: point(33, -22)]], 3: [1: [#offset: point(45, -31)]], 3: [1: [#offset: point(57, -43)]], 3: [1: [#offset: point(74, -42)]], 3: [1: [#offset: point(92, -33)]], 3: [1: [#offset: point(98, -26)]], 3: [1: [#hit: point(-22, 30), #cast: 1025, #offset: point(114, -61)]], 3: [1: [#offset: point(92, -72)]], 3: [1: [#offset: point(74, -82)]], 3: [1: [#offset: point(53, -88)]], 3: [1: [#offset: point(40, -70)]], 3: [1: [#offset: point(24, -39)]], 3: [1: [#offset: point(15, -17)]], 3: [1: [#cast: 1003, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #bounceright8: [#max: 1, #master: 1, #anim: [9: [1: [#cast: 1044, #offset: point(22, -4)]], 3: [1: [#cast: 1045]], 3: [1: [#offset: point(33, -22)]], 3: [1: [#offset: point(45, -31)]], 3: [1: [#offset: point(57, -43)]], 3: [1: [#offset: point(74, -42)]], 3: [1: [#offset: point(92, -33)]], 3: [1: [#offset: point(103, -21)]], 3: [1: [#offset: point(114, -13)]], 3: [1: [#hit: point(-17, 24), #cast: 1025, #offset: point(133, -46)]], 3: [1: [#offset: point(110, -58)]], 3: [1: [#offset: point(92, -72)]], 3: [1: [#offset: point(74, -82)]], 3: [1: [#offset: point(53, -88)]], 3: [1: [#offset: point(40, -70)]], 3: [1: [#offset: point(24, -39)]], 3: [1: [#offset: point(15, -17)]], 3: [1: [#cast: 1003, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #bounceright9: [#max: 1, #master: 1, #anim: [9: [1: [#cast: 1044, #offset: point(22, -4)]], 3: [1: [#cast: 1045]], 3: [1: [#offset: point(33, -22)]], 3: [1: [#offset: point(45, -31)]], 3: [1: [#offset: point(57, -43)]], 3: [1: [#offset: point(74, -42)]], 3: [1: [#offset: point(92, -33)]], 3: [1: [#offset: point(103, -21)]], 3: [1: [#offset: point(114, -13)]], 3: [1: [#offset: point(130, -5)]], 3: [1: [#hit: point(-28, 7), #cast: 1025, #offset: point(144, -29)]], 3: [1: [#offset: point(133, -44)]], 3: [1: [#offset: point(110, -58)]], 3: [1: [#offset: point(92, -72)]], 3: [1: [#offset: point(74, -82)]], 3: [1: [#offset: point(53, -88)]], 3: [1: [#offset: point(40, -70)]], 3: [1: [#offset: point(24, -39)]], 3: [1: [#offset: point(15, -17)]], 3: [1: [#cast: 1003, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #bounceright10: [#max: 1, #master: 1, #anim: [9: [1: [#cast: 1044, #offset: point(22, -4)]], 3: [1: [#cast: 1045]], 3: [1: [#offset: point(33, -22)]], 3: [1: [#offset: point(45, -31)]], 3: [1: [#offset: point(57, -43)]], 3: [1: [#offset: point(74, -42)]], 3: [1: [#offset: point(92, -33)]], 3: [1: [#offset: point(103, -21)]], 3: [1: [#offset: point(114, -15)]], 3: [1: [#offset: point(130, -2)]], 3: [1: [#offset: point(147, 13)]], 3: [1: [#hit: point(-16, 44), #cast: 1025, #offset: point(151, -16)]], 3: [1: [#offset: point(133, -44)]], 3: [1: [#offset: point(110, -58)]], 3: [1: [#offset: point(92, -72)]], 3: [1: [#offset: point(74, -82)]], 3: [1: [#offset: point(53, -88)]], 3: [1: [#offset: point(40, -70)]], 3: [1: [#offset: point(24, -39)]], 3: [1: [#offset: point(15, -17)]], 3: [1: [#cast: 1003, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #bounceright11: [#max: 1, #master: 1, #anim: [9: [1: [#cast: 1044, #offset: point(22, -4)]], 3: [1: [#cast: 1045]], 3: [1: [#offset: point(33, -22)]], 3: [1: [#offset: point(45, -31)]], 3: [1: [#offset: point(57, -43)]], 3: [1: [#offset: point(74, -42)]], 3: [1: [#offset: point(92, -33)]], 3: [1: [#offset: point(103, -21)]], 3: [1: [#offset: point(114, -15)]], 3: [1: [#offset: point(130, -2)]], 3: [1: [#offset: point(147, 13)]], 3: [1: [#offset: point(155, 22)]], 3: [1: [#hit: point(-18, 51), #cast: 1025, #offset: point(170, -8)]], 3: [1: [#offset: point(150, -28)]], 3: [1: [#offset: point(133, -44)]], 3: [1: [#offset: point(110, -58)]], 3: [1: [#offset: point(92, -72)]], 3: [1: [#offset: point(74, -82)]], 3: [1: [#offset: point(53, -88)]], 3: [1: [#offset: point(40, -70)]], 3: [1: [#offset: point(24, -39)]], 3: [1: [#offset: point(15, -17)]], 3: [1: [#cast: 1003, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #victoryright: [#max: 1, #master: 1, #anim: [6: [1: [#cast: 1003, #offset: point(0, 0)]], 6: [1: [#cast: 1011]], 12: [1: [#cast: 1046]], 0: [1: [#finish: point(0, 0)]]]], #bounceright12: [#max: 1, #master: 1, #anim: [9: [1: [#cast: 1044, #offset: point(0, 0)]], 3: [1: [#cast: 1045]], 3: [1: [#offset: point(11, -12)]], 3: [1: [#offset: point(23, -27)]], 3: [1: [#offset: point(35, -44)]], 3: [1: [#hit: point(-8, 42), #cast: 1025, #offset: point(36, -84)]], 3: [1: [#offset: point(31, -84)]], 3: [1: [#offset: point(25, -52)]], 3: [1: [#offset: point(12, -30)]], 3: [1: [#offset: point(6, -13)]], 3: [1: [#offset: point(4, -3)]], 9: [1: [#cast: 1044, #offset: point(0, 0)]], 3: [1: [#cast: 1003]], 0: [1: [#finish: point(0, 0)]]]]]